Thank you so much for playing! Please let me know how the multiplayer experience goes. It will work over the internet, but since it's just facilitating a connection between the host and clients, it will still allow local multiplayer on the same network as well (which is how I did most of my testing). This does mean that it has to go out on the internet for the initial connection setup, but all traffic after that flows between host/clients directly and will stay on the local network if that's where everyone is. I plan on adding a way to directly connect to local peers without needing the internet at all once the jam ends and I can make updates.