Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Risky ThrowView game page

Risk it for the biscuit
Submitted by RIGS — 2 days, 11 hours before the deadline
Add to collection

Play game

Risky Throw's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#3983.5623.562
Visuals#9983.1253.125
Overall#13692.4062.406
Enjoyment#15042.2502.250
Gameplay#15302.0622.062
Innovation#15662.0002.000
Audio#18161.4381.438

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You bet money and select the number of dice you want to throw, the more dice you throw better earning you get, but more risk.

if you throw 1 die and match the cpu you lose all the money you bet, if the dice doesn't match you win 10% more from the amount bet

if you throw more than 1 die, if there is no match between player and opponent dice you earn the bet money multiplied by the amount of dice, but if 1 or more dice are a match you lose the bet money and an extra amount is subtracted from the total cash

What code and assets did you not make from scratch during the jam (if any)?
The dice assets, font style, and dollar asset

How many people worked on the game?
1

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Art is nice. GJ!

Submitted

Nice little risky game. I wish the results stayed on the screen longer, or until a button was pushed.

Submitted(+1)

I really like the game and it fits within the theme well, however it was hard to tell how much I lost and why I lost exactly.

Submitted(+1)

I started the game without reading the text here under "How does the game fit the there?" so I thought I just had to roll higher. I liked the art, the sound of rolling dice and some cha-chings would go a long way to add more feel. I would love to see more parameters I can control to increase my chances, right now it's just money and number of dice. This could be a good roguelike dice builder, like if you can buy power ups with your money after each round, for example (power to reroll 1 die) (one time shield from losing money) etc.

Developer

maybe after the Jam I'll do that, thanks for the feedback

Submitted(+1)

Couple of spelling mistakes but this was a great betting game about pushing your luck. Perhaps some animations combining the dice visually one at a time while the win/lose is calculated might make this easier to follow, good job for making this :)

Developer

I'll fix the spelling and add some other things after the Jam, thanks for the feedback pretty useful

Submitted(+1)

I really enjoyed this!

The math of the balancing is a little too harsh though! 

I can get 100 and win (with 1 dice) - Get 110

or I can get 100 and lose (with 1 dice) - Lose 200

It feels a little too unforgiving. But still good fun