The aesthetic was the big hit! It has slow pacing, but seem to have a lot of potential for a roguelike. Unfortunately, it is incomplete, which is totally understandable since its a game jam! Really would like to see a complete vertical slice of it!
Thank you very much, it's very motivating. I'll try to ignore the performance issues of my laptop on unity 6, and work my hardest to make a playable, finished version of the game :)