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Weird! I'll try and replicate. I don't recall running into issues heading west from that zone but the usual culprit is the "exit arrow" coordinates and script get jumbled with the player details. If I'm right this should be easy to fix.

Will probably get an update out addressing everything you've shared in a day or two.


Really appreciate the QA; I've played through the game so it *is* possible to beat, but the extra eyes are very helpful for paths / approaches I didn't take or explore enough. Thought I found most of the bugs but hard to squeeze more playthrough into 3 weeks of dev time haha!