Yes, I did, but when I put in my scene it runs very fast and it's too big, i can't resize lol
Viewing post in Quick Time Events Pack for Unity comments
Be sure to set your target fps to 60 on the startup monobehaviour of your project. Or if you prefer you can personalize the speed of each QTE by difficulty in the inspector.
Regarding the scale: When you call de Show method, you can set the scale by parameter. Or another option would be putting all the QTEs of the scene inside a parent game object, and scale that parent