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Like I told you there, you must add the effects too. Copy the folder compost from effects and add the following line to motionPathEffects.xml 

    <motionPathEffect filename="multifruit/effects/compost/compostEffects.xml" />

Of course with correct address. You might need to check compostEffects.xml too to fix the address.

If you don't have a motionPathEffects.xml and you added additional effects in map.xml, add that line in the map.xml at motionpatheffects lines.

I think I put everything correctly but I still have nothing on the ground

Idk... If I remember what I did, I will tell you (because I will need to remeber this for my next map edits too)

Did you use a precision farming script?

Check the addresses again. Compost is not mentioned anywhere else except motionpatheffects and compostEffects xmls

Also might have to have it in densityHeight.xml too if not already. Just check my map xmls, search for compost and see what you are missing, but I think is only an address problem.

If you use Precision Farming, you will have to have the script too, with the PrecisionFarming.xml (also check the xml address in the lua to match)

So I added in the fillTypes.xml with the corresponding fillplanes, the hud that goes with it, maps_densityMapHeightTypes.xml Okey, maps_sprayTypes.xml Okey and added the effects folder with the corresponding one inside.

Yo've added the lines that loads the effects to either motionpatheffects.xml or map.xml?

in the motionPathEffects.xml

I have no idea why it is not working...