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(2 edits)

This is a very sweet reply. I probably should've given more detail and I'm sorry I didn't notice the right click thing I'm used to the ways you do it in the original pvz games on mobile.

By the levels being broken I mean all the zombies spawn at once and get ran over instantly like the last level before the void one, I guess it isn't completely broken it just isn't finished yet, Also I'm super super sorry if what I was saying came across as rude I didn't mean that at all just looking at the 'Completely broken' thing makes me feel soooo bad I'm sorry again.

I do mean this when I say it I really enjoyed the game, there is a reason I beat it even if some levels were much harder than intended. I love the ideas and I will absolutely love to see what you do with them! The game is already a lot of fun and I can't wait to play more of it, it is so full of love and charm! Keep up the amazing work! <3

It's ok no need to apologize!

I'd say 'completely broken' is a fairly accurate description of the level - it looks like I removed the zombie spawn interval from the level during development in order to test the dialogues and forgot to revert them. Thanks for pointing out this oversight!

While unfortunately time as become rather limited for me since the school's start, so world 2 isnt happening anytime soon, I do plan to do a small update before 2026 comes, including some extra challenging levels, more plants you can get from daily challenges, and some minigame too I guess. 

Thanks you very very much again!!! I've never received this level of attention or encouragement for my game,  so your review has brought immense encouragement and empowers me to push the game further :)

I'm happy I could encourage you to work on such a project I am genuinely excited to see what you do with your game keep up the great work! <3