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I didn’t really feel the theme, but the gameplay was pretty solid! I did feel like the controls weren’t quite as tight as I was hoping, it felt hard to control and chaotic to me while the environment was fairly static whereas I think you wanted the player to feel the opposite? That we’re highly in control and it’s the environment that’s chaotic. But nailing down those platformer physics is really not easy, and I think you still pulled off something pretty fun! Great work!