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(+1)

I love parkour games and floor is lava so this was pretty fun! I do think the movement could be smoothed out by maybe adding acceleration/deceleration, and I'm not sure if you added hang/coyote time to make the timing more forgiving, but that's always nice to have in a platformer, and if you did maybe add a bit more as some of the more precise jumps were a bit frustrating. The jumps for the lamp were also perhaps too precise, but overall I thought it was a good concept

Yhea thanks for the feedback, will keep that in mind.