I liked the art and although i got stuck at the start door, so maybe guide the player a little more, but from the things i have seen here are some quick tipps to improve your game dev: firs tup if you are using godot, please for the love of god add a,d movement with the input events in the project settings, also make the background bigger so you don't leave the background when falling down the first plattform, i haven't seen the game after the spawning are but from what i have seen, the player character looks cool and it's a nice simple texture, also you got button feedback when hovering over them, all in all keep it up man, you will achieve greatness with consistency , also just a quick tipp, keep the artstyle the same, for example the door doesn't really fit in with the rest of the art, ( also i don't want to come of as rude in this comment, just a few quick tipps to improve in the future; btw pls tell me what to do with the door so i can play again)