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A perfect game jam game. The style is bursting with charm. I read it was drawn by your son, which makes it so incredibly genuine, honest and quirky.  I loved every part of the presentation. The sound effects are exactly what they needed to be. The game design is so visceral and boiled down, it is immersive in a way that only a purely good and sound mechanic like this can be. I really felt like I was reaching across a table, grabbing biscuits frantically while being swatted, and at the same time swatting back. The upgrades are all they need to be to incentivise hoarding biscuits, excited to see if you'll expand these. I can imagine so many fun upgrades (spiked fingerless gloves, which deal a small amount of damage back to the attacker, could be fun).  The whole thing is perfectly balanced and paced as well. Hope this wins, a truly lovely, quirky and sincere game.

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Wah, this is great looking review of my game,.I don't even know if I deserve anyone's time to write such detailed and emotional message. 

I don't really have the words to express myself. 

Thank you so much and I really hope I will see you again during next updates, I've worked on it last few days a bit more and some things are already added. 

Shhhh... we have rings that serve us as a visual clue what upgrades we have, also some watches, bracelets and tattoos. 

Thank you once more and I can't be more happy to read this today! 

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That sounds great, looking forward to keeping up with development