I remember when the game was announced in 2011. Man… My expectations where pretty high… “This game will change isometric dungeon crawler genre for ever!”. I trusted R0drix back then, I still trust him now. But the fact he turned the game into a 2D generic runner… I won’t forget this, because this was the game my little cousin was expecting to play with me. Now it’s just me… I hope, someday, the real Boundless Soul sees the light. And I hope you rest in peace, Jabbar…