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This game fit the theme really well for the jam.

I liked the cookie planets too, though I did wonder if cookies counted as biscuits. In my own game you can sneak around and overhear a conversation about that, which gave me a smile.

I really enjoyed the ramping difficulty as you got closer to the goal. Having to collect asteroids for ammunition was a clever touch and made for a unique gameplay experience.

The part I didn’t enjoy as much was the inventory system. It felt a bit clunky. I think it would have been smoother if collected items automatically went into the next available slot, with a simple “throw away” key to press when needed. The way the slots popped out and covered half the screen made it feel like I was being punished for picking things up, but that’s just my take.

Overall though, I think this was a solid entry that could have done really well in the jam. You all did great work and should be proud of what you accomplished in such a short time.