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Amazing. I'm really interested in the implementation. I'm thinking you go to each vertex of one shape and add to it each of the other shape's vertices? Something around that? Really cool

(spoilers for the game) it’s not each vertex, it’s each point of the shape, both boundary and interior, but yes, that’s the main idea.

Ah yeah, that makes sense

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implementation is here if you’re curious, but beware, in usual jam style the code is slightly spaghetti

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I couldn't finish my project in time. Spaghetti code is better than no code :)

you should still finish it!

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Yes! I'll definitely keep working on it. My c++ journey is still in the beginning. Thanks!