Thanks for pointing that out! 🙌🍪 We actually noticed that delay ourselves. Here’s what’s happening: the game currently checks your timing when you release your click/tap, not the moment you press it. So even if you click at the right moment, the game waits until you lift your finger to register it, which can feel a little delayed ☕😅
If we changed it to check on press instead, the reaction would feel much snappier and more responsive. For now, the best way to make it work is to both click and lift your finger at the right timing. Thanks a lot for your feedback — it’s super helpful!