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Nice concept! A few things are that Godots web builds can have problems with animations, which is what I think happened when the biscuit boy turned into a black square during shooting. Some changes I would make to take this from butter to BUTTER would be:

  • Faster firing speed, more damage per hit
  • Faster character and enemies
  • Knockback of enemies
  • Showing wave count
  • Increased range of the gun and letting it hit multiple enemies 

It's a really solid demo with a lot you can build off of it, hopefully you keep working on this and expand the gameplay!