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I really enjoyed this game. I really think that a rhythm theme would be really fun, such as Crypt of the Necrodancer and it forces you to move in the direction you're facing on the beat. As Braxtyn said, moving enemy zones or upgrades would also be fun. Overall, very nice and a high ceiling for entertainment!

(+1)

Thank you brother for the nice review.
Rhythm is an interesting idea to work with. But in my game there is a little problem, in future maybe i will work on this game and implement an upgrade system for player as well for enemies. And there is a key variable, movementRate which is use to determine how much frequent player move. So in my case i will also increase it as well if my player upgrades. So for that reason it can't be implemented.
Yeah, i will also add different types of enemies, more upgraded enemy ai. And a bigger map too.