Yeah we clearly made the text go by too fast, and the font being hard to read makes it even harder. I saw even native english speakers have a hard time reading some of the texts, so you don't have to blame your english level for that. It's too hard for everyone aha.
And yeah, the cards can be hard to control. We probably should have registered some events based on the direct mouse position and not the smoothed card position... Sounds like a good potential improvement
EDIT: the mouse position is actually used for the hand, so fixing this is more about adjusting the gamefeel with a lot of testing and different feedbacks, something we probably would only achieve by chance in a 1 week jam