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I love platforming games, so I really enjoyed playing this, but I encountered a few problems that I had a hard time playing around at first.

I like controls to be snappy, and I often felt here like my character was sliding too much, but that's not just an issue of your game, it's pretty common in 3D platforming games (Clustertruck can be an example). I also found the wallrun/vaulting to be pretty unreliable and had to play without it, and only used slidedash/jump.

These obstacles passed, I had a really good time playing the game. The visuals are simplistic but very cool (is it the PostProcessing addon from Godot?), I had to mute the sound after a while tho because the music was hitting on my nerves.

I think the game concept is a 5/5 on the theme, it's probably the most fun and clever way to introduce the theme I've seen. Too bad it's this short, but other people would probably hate it if it was longer, so oh well.


TL;DR: classic concept but with a banger integration of the theme, cool visuals and sfx but headache music (maybe it's just too loud), platforming gameplay good but lacks snappyness and/or reliability (imo)

Glad you enjoyed the game! And no, the post processing effects are mostly all from godot shaders

Oh right, I didn't know which addon it was exactly, I just remembered we used the kinda old TV effect on a previous jam at some point (or maybe it's just a very common shader aha).