Really funny execution of this idea with a great sense of humor. Very charming art style. After a while i realized there wasn't enough player agency, because all the answers(from what i could tell) reduced the suspicion the same, so in the end there was not much choice the player can do, just distract ->spam space -> if close to meter being full, do an answer, repeat. The game could use some special properties for each answer so the gameplay is mixed up a bit. Still fun experience