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Cool game, great to see another wizard rogue-like haha. I like how the upgrades have rarity and the challenge round adds that red filter. Couple bits of feedback: I'm not sure the mana system added much, just meant I had to wait around every now and then. Maybe if there was another attack type that required mana a bit like in Hades 2? I occasionally saw reward screens with all the same rewards. Also it would be nice if the health and mana bars reset to max at the start of the round as they charge during menus anyway so sometimes I would just wait in the menu for my bars to fill. Cool game though and I like the art style, well done!

Thanks for the feedback!