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Very fun rolling/drawing mechanic! It did seem there was no way to lose if I rolled correctly as the rogue. With more time perhaps consider adding a means of exiting combat to upgrade character and fight stronger monsters.

(+1)

Thanks for your feedback! Yeah indeed the balancing is off in this version. Thanks for your suggestions, I was indeed planning to add some monsters or something that somehow interact with your drawn tokens as well, but it didn't make the jam version. Thanks for playing!