Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

I have made art! Listen. I know lingcod don't typically live in the ponds that ducks and geese hang out in. But this is a video game, and I love lingcod. They're viscious (like geese) and have always reminded me of dragons. I can't imagine what it would be like to see one of those things in their element, and not dragged up onto my fishing boat. 

Today has been my most focused and productive day! I have four things left before I can call this a game! I need sound effects! That will be tomorrow as I have the house to myself for much of the day. I have great plans for this, and I think they will make people laugh. I have to make a credits screen. I don't have a lot to say on it, so I will likely just make a simple screen. I also need to fill out my level for the player, and add some complexity (randomness and ramping difficulty) to the environment. Finally, I've got to complete some damage and death animations for enemies and the player. 

Those are the "must haves". I'd also like to finish up adding a functioning online scoreboard, but I spent a lot of time working on that already to no avail, so it might get cut. Also on the chopping block are status bars for the player's O2 levels and health. Again - I'm struggling with the features and have already spent a lot of time in failure. Maybe that will be a post submission exercise for me. Need to get better for the next jam, right?

Anyway, I'm also rehearsing for a play at the moment. On my way home I had this lovely view. That's the Maverick of Deadliest Catch fame. I wonder how many lingcod they've killed. 


I'm here for the original art!! 

The pain about the online score board is real, I'm also struggling with that and keep pushing it back and back...