here are couple of character ideas me and my sister came up with after playing a few rounds.
Monk 6 hp
move 3
attack 2+2
reach 1
Ability
Split focus: if the monk has more than 1 enemy adjacent ,than his normal 4 attack can be split between 2 enemies for 2 attack
Red mage 3hp
move 3
attack 2
reach 3
special actions
spells
Fireball: This does 2 damage to an enemy in the Rad mage's reach and knocks them back 1 square, if the enemy can not be move because of terrain or the edge of the board they take an additional 1 damage. Can be used once every 4 turns.
Searing Aura: Every character within the Red mage's reach takes 1 damage except the red mage. can be used once every 3 turns.
Ally Ignition: Pick an ally within the red mage's reach, they gain +1 on their next attack. can be used once every 5 turns.