Hmm, I see. So it’s going to depend on the choices we make, but how can we know what each choice actually does? I mean, how can we tell if the choices we make will make him sad, or happy, or see us as a brother, or as a lover?
My plan for the future was to make a feature where you can see the characters info in-game and on Blake's info it should appear a heart (for lover) and a like (for brother) and since we are rewriting the story, we are adding the awareness of the choiches you make. The mechanism of character info will be added later in the future though.