Ooooh boy. This game was quite the interesting match.
First off, the idea of trading to meet your dad's own quota and your own just for the fun of it is an excellent way to implement the theme of "risk it". I don't think I understood what exactly happened when you ran out of stuff to get, but maybe thats just a bug on my part.
I did have a couple of comments when it came to this, because I do consider that this game definitely could have used a bit more ease to the player:
- Think it may have been more apparent if you knew what items you needed to get before you entered your last stall, because then it turned into a giant memory game of "Oh, did I buy this for my dad?"
- I also didn't really understand the reward of getting your own stuff when you were put more pressure to purchase supplies for the father. I got how they were used (aka for trade), but I think I was just confused about how they were meant to be used. Quite lost within those. Perhaps a bit more rewarding way to give the players a reason to try to "risk" getting more supplies for yourself AND your father would have been nice.
'Believe most of my feedback I provided were clarity issues. Still, the gameplay was still great, and I def see it working out better to become as good as those other games out there in this game jam.
I'm hoping you do more. This was your best attempt, and well: nothing is easy when you first start.
Probably going to have to give it a 5/10 on my part, but well done regardless! You did well!