I was alive in 1992 and, while I didn't get a chance to dip into insider trading, I imagine this is what everybody would have been spending their 4 kilohertz of CPU time on before DOOM come out the following year.
Beautiful style. Hard to read some of the smaller items, but that's how the endless time suck of UI fiddling goes on a game jam time budget. ¯\_(ツ)_/¯ I might suggest to drop the default click sound as the auditory feedback can be a little confusing when you're trying to press a button and not getting the expected visual cue to go with it. Still really liked the crunchy computer sounds. I could almost smell the aroma of dusty, overheated computer parts.
Game play wise, I got super lucky and beat the game really quick, so I didn't get to experience some of the story beats mentioned. To be clear, it still felt good to win capitalism.
Good one! Cheers to getting your first jam game on the books!