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Thank you :D. Though the "stuck" animation is intended and spoken about in the tutorial, it makes you "sick" as a replacement for a cooldown. It also allows you to spam it as much as you want at the cost of mobility.

Ahh I see. I do have the tendency to not read all the stuff, my bad xd. 

No problem, that is what playtesting is for, and why no game is perfect. A more interactive tutorial would probably solve the issue. Maybe sometime in the future.