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(+3)

I'm not against the idea, but I'm not exactly sure how you're imagining this working... Is it like a dialogue choice and depending on the answers you give the spanker might go easier/harder, take the oanties down, etc? Is that what you have in mind?

(7 edits) (+1)

Yes exactly, there are so many Roleplaying Games with fighting systems, but only one true spanking game (yours :)).

So my thought is: Instead of focusing on a fighting system with swords it would be far more enjoyable to have a spanking system.

So basically at the moment when i play the game i just click taunt in a fight so i loose as quickly as possible because i know then someone of my party gets spanked.

That is also because i dont want to see how a skeleton or monster gets spanked.

The spankings themselves are often not very interactive or not interactive at all. There is often only a choice when to pull down the panties.

So i think it would be more enjoyable to have a more interactive spanking system and a less interactive fighting system because if someone wants to play a fighting roleplaying game there are already lots of them.

My idea of the spanking system is that there is a joy-and-pain-o-meter (joy in green and pain in red for example, similar to the active and passive meter in the character tab) to guide through a spanking and show where you are at the moment. This could also made be visible by blushing and showing facial expressions of like or dislike during a spanking. 

The pain tolerance could be different from character to character depending on how hard someone likes to get spanked or how often somenone gets spanked (training). So if you are a very passive heroine, your tolerance grows during the game and if you are a more active heroine youre pain-tolerance level stays low. 

Also the choice of the position and the implements would enrich the spanking system. For example choose otk and then start with the hand, then use the paddle and then the hand again. Also the intensitiy and number of slaps and the overall length of a spanking should be free choice.

When you are active you are in control of the intensity and the number of spanks and the overall length of the spanking and you can get the spankee more into the joy zone by making a pause or rubbing the butt of the passive.

When you are passive you can influence the spanker by your answers e.g. cheekiness/taunting or wriggling with your butt to be spanked more or whining when you need a break or the spanking is too hard for you at the moment.

There are also two other things i really would dig in your game and i already tried to mod the game to achieve it but sadly iam a really a bad artist. I would call this mod "No tears, no oversized breasts mod". Which means i tried to retouch your drawings and remove the tears and tried to make the breasts small and natural with gimp but without success. Maybe that could be included as options when someone starts the game like you did with seeing males beeing spanked and arachnophobia?

One last note: I really, really love the substitute concept in chapter 4 its such a great idea and its incredible awesome! When the Broker suggested that the heroine and the princess could work for him as substitutes and i could not take that option that was the biggest dissapointment for me in the game and i was really frustrated because when i first read the sentence my heart jumped and i instantly thought how cool is that now the heroine gets spanked all the time by every character during my adventures in chapter 4.  So maybe this possibility could be implemented in the next update? That would be such a great thing for sure!

Yeah i know sorry it became quite some text...

Sounds like some great ideas, i hope Kalidwen like it as well :)