Actually was easy to understand during the first battle, everything is well put together and feels surprisingly balanced with so much going on, actually got hooked into it for a good 20min
The visuals are great, nice looking pixel art, good colors, and the static CRT enhances it quite nicely.
My only gripe is with how the parry feels a little underwhelming and unsatisfying, purely because there is no immediate feedback, I noticed you get a portion of your energy recharged but you still need to wait quite a bit, and it would feel natural to do a back to back parry->attack, and there is no satisfying effect or sound. One thing Ill say is pretty neat is the heal on parry tho on some items. And another thing I wasnt sure about is I think different enemies react differently to parry? And also theres something like overcharge or overheal as well, which wasnt really explained anywhere. Oh and its a tiny bit annoying how the game cant be fully played with mouse because the "dialogue options" (even collecting loot) has to be pressed with the keyboard
Great game!
(to a degree I feel like we have some interesting similarities between the both of our games hah, I wonder if youll also think that while playing through it)