Any idea why I can see the inside of the head when i use the avi? 's a great Avi, but having finally managed to upload it, i just kindae see the backs of my own eyeBalls?
I had this issue. To fix it I added the headchop component to the armature, assigned the NeckAgain bone to a slot, and set it's value to 0.
Thank you!
I don’t know why the headchop falls off. The project I package up has totally okay, working headchop. >_<