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We just added in builds for other platforms, but know that Unity 6 has some performance issues with WebGL. Hopefully there are not any playability issues.

Thanks! Got my HS to the funny number.

Wish there was a bit more to do ingame, exploring was nicest, like going down the slides & through the shrine area.

Do notice there were some places the npcs clip through terrain.

Hoping there will be like a postmortum, or youtube video on the entire project.

We really wanted to add in unique interactions with NPCs and hidden places to explore, tons of little easter egg ideas that are on the cutting room floor. Our art lead is going to work on a portfolio build to showcase some of what was left on the table.