Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Today was the showcase for game previews, and the reveal of Taco Meat, my protagonist. You can watch my 1 minute video here. When I watched it during the show stream (which you can see the VOD here), I was struck by how slow it looks. It truly is just a preview. There's no real challenge once you know how to swim around. I was also struck by how much I love my simple, 4 frame animation for the controllable character. I can see, given more time, having a lot of fun plugging in my own art as placeholders for future projects. Part of the reason I bought a chrome book was to get me away from my gaming rig (and, sometimes, away from Rocket League), and next to my wife on the couch while she watches TV (probably something post-apocalyptic and/or dystopian). 

I'm overwhelmed by the long weekend. I did not get much (any?) done today. I'm in a play w 3 hour rehearsals sat and sun, and woke to a killer headache after battling with trying to use the particle system until late. I watched the showcase after rehearsal and then helped my wife move a bunch of bricks. I'm brain tired and the next parts of development (fine tuning the enemies, creating the level, implementing a high score tracker, and making sound fx) are going to take time. My brain tends to not meet challenges until that time is pressing, but I also have Monday off, so I have zero dopamine to give. 

One step at a time. Tonight, I'm going to pick one thing (not something I don't need like particles!) and get it done. Maybe I start with something simple. I don't have a restart key yet! I can do that tonight!