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Thank you so so much! It's so encouraging to see your comment before I start my weekend work on the game lol. I'm planning on the full demo to release this year, which will actually promise on the whole knife-wielding clown, carnival, interesting character dynamic side lol

Of course! I hope this isn't rude, but one eensy weensy critique I have is that when you're walking around, the vignette flicker at the edges of the screen (I assume meant to reflect the feeling of a projector) are really strong, and  sometimes draw the eye away from the main screen (especially if everything is static). Beyond that, it gives me a little bit of motion sickness- weirdly enough. I was wondering if you'd have an option to lessen that in the full demo? Obviously, this is extremely subjective and has absolutely nothing to do with the quality of content in your game, which is all top tier.

This is really wonderful critique, I have it somewhere on my list to fix the frame overlay I have but I hadn't considered it's a bit too much (this is because I'm staring at this thing every damn day lol). Rest assured I'm going to tone it way down and probably have an extra frame or 2 to break up that jittery feeling. Thank you for telling me, I'm eager and anxious for any feedback!