So, for a POC, it’s probably ok.
For an actual game… well, it’s just frustrating:
- It’s very short.
- No information about anything (so, let’s look at the upgradable “Strength” for example. It says “Increased damage done by x%”. Ok… And what is the base damage, and what’s the resulting damage? The tooltip is useless. Or let’s see about “Sorcerer”. It just says “Spawns a sorcerer”. And it’s upgradable for some reason? What does it do??? What’s the upgrade step do??? Nobody knows. Why on earth do we have a sorcerer in the lumberyard?)
- Arbitrary (MAX) level for random upgradables… ok… and what IS the max level? Do you think I can remember? Like, why do we ever have a max level? It does not make any sense.
- Number format… oh god, what on earth is Qa? Qx? Sx? Just display it in scientific format. Or at least give us an option to switch.