It is ONE DAY until teaser videos are due and I still don’t really have a game as such. Through the power of video editing though, maybe I can make it look like I do.
To that end, I made a quick list of what I’d like to record for the video and therefore what things really needed to be polished up before then versus what can wait until after that deadline. This is an interesting approach because usually my problem is I get bogged down in building systems and only remember it has to look like a game on the last day of a jam.
So I made some basic UI icons to replace the placeholders! They’re still kind of placeholder but better than nowt.
And then, instead of continuing a triumphant list of easy wins, I got stuck trying to get an outline shader to work and got myself in a right mess.
Thankfully Fedi came to the rescue, as they always do, and put me on the right track. So after a tiny amount of skiving off work this morning I also have outlines!
Also made a quick animation for the ducks if you try and falsely accuse them of actually being geese.
Small steps, but if you take enough of those you end up getting where you need to go.
Tonight is our fantasy football draft, so not much if any free time, but I’ll hopefully be able to squeeze in a bit of devving tomorrow afternoon / early evening and grab everything I need for the video submission at 11pm (UK time).
Then, you know, actually turn it into a game over the weekend maybe? 😅