Oops. Found the error two weeks ago in the v0.8 code, made the update, but forgot to acknowledge it here.
Thanks for pointing this out. Just a simple mistake on my part of omitting a jump statement at the end of an event. Looks like I already had it corrected in my working file of the game but it wasn't fixed in the v0.8 release. This error will be remedied in the next update.
And thanks too for the positive feedback on the project! I'm glad to hear that you found meaning in the music and the story.