Hmmm, seems like an interesting start to an eventual finished product...
While I understand this is not anywhere near being complete, it was mostly playable for what was there in both the installed version and the WebGL version, I did run into a lot of minor bugs here and there.
- The walking animation at the start, when kicked out of the portal, doesn't show the correct direction at first, until you choose another movement direction. Very minor, but just somethin' you should know...
- The weird bunny at the start can't be talked to in the installed version, it just shows the dialogue box and nothin' else...
- The only enterable house brings you back to the portal animation starting point when you exit said house, in both versions.
- Pressing space just takes you to the labyrinth area, while pressing space in the WebGL version just shows a black screen, as well as in the same WebGL version when you go forward towards the labyrinth regularly, same thing happens where nothin' loads.
Other than that there's not much to really talk about... Do you have any plans on what this game would entail?
So far it's an alright start, hopefully there's more game in the future. Good job so far.
Viewing post in Aethel - Version 0.22.0 jam comments
Thanks a lot for all bug reports and the compliments!
for a problem with the age (12,8) i can post even more things on itch until i reach 13 years, but for now i'm on gamejolt with a NEW game (and aethel) called Schoolbus!so I can't post anything otherwise the staff told me they'll ban me
so I can't post anything otherwise the staff told me they'll ban me...
So for itch i have to wait 5 months (i will reach 13 years).
For now if you want you can check out my gamejolt creations if you want.
even Schoolbus is an rpg!
thanks