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This was a blast to play! The overall feel is super polished: smooth controls, clean UI, and great visual feedback. I especially liked how readable everything was in the middle of the chaos... health bars and crisp animations made it easy to keep track of what was happening.

Once I got the hang of the upgrade system, things started to snowball in a really satisfying way. I figured out a rhythm of boosting attack power and healing, and from there it turned into a strategic flag hunt. There’s a fun momentum to the way it all scales.

Small thing, but I did struggle a bit with having to switch from keyboard to mouse for upgrades, would be awesome to navigate that with keys too, or even have a short pause before throwing the player back into the action. Just a quality-of-life tweak.

All in all, super impressive. You packed a lot into this and it plays really well.