Hey, thanks a lot for playing, and congrats on winning!
Yeah, the difficulty curve definitely needs some tweaking. I tried different setups, but some made it way too hard, and I still wanted a proper win condition instead of just a timed survival.
Totally agree on the keyboard shortcut for upgrades, that’s something I’d add for sure if I work on this game again.
I wanted to keep the motivation going from the triple jams, but now I’ll take a little break for a couple of weeks to focus on the previous rails game.