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(+2)

Day 3 cont'd:

I added an altar where the player will have to place their offering to the Ghooth before going to bed, though it was barely working at that time. The pixelart I'm pretty happy with though. If I have time, I want it to visually improve as the player progresses. 

Day 4: 

Saturday I ran a 6h D&D game, but I did find a tiny amount of time to pixel some more food items before my players arrived. It was a good reset for my brain, though, because…

      

Icons for Food & the Feeding Altar

Day 5: So much progress!

It felt like I hit a switch and suddenly development is running more or less smoothly:

  • I added stands where the player can store food items they don't want to feed the Ghooth yet
  • I also added a garbage can
  • After some testing, I decided the player also needed to be able to send the trucks off, so now they have a lever. Maybe the Ghooth will get angry if you send away too many trucks, not sure yet… 
  • The Ghooth can now eat the offering you placed on its altar (with very janky movement, but hey… the first two times the neck does not explode) and it will react based on whether it liked it or not. It also has an anger counter that does nothing yet.

So, the basic gameplay is technically there! I just need to add the details that will (fingers crossed) actually make it fun. And audio… I've not even thought about that yet.

Features I still have on my to do list:

  • Must: Anger meter and Game Over Condition
  • Must: Timer that tracks the time you survived the Ghooth
  • Must: Start & Game Over Screen
  • Should: Food preparation (peel bananas, crumble the bread)
  • Should: More Ghooth heads! The plan is to have it grow more heads as time progresses…
  • Should: fix that neck...
  • Nice: Cultists making your life difficult (no fleshed out design yet, and I doubt I'll have time to add any kind of path finding…)
  • Nice: A "shop" corner to 1. trade in foods for other and 2. to upgrade your environment maybe?
  • Nice: Add a cutscene! Highly unlikely, but it's on the list anyway

Little WIP Video of the current build - for some reason the colors are really washed out in obs, need to fix that

Wow this is really coming together fast! The hassle of getting the weird neck (mostly) working was definitely worth it, that thing is a nightmare…in a good way.

Thanks! I'm still not sure how to get the neck's kinks out, since the dampenedsprings aren't really documented that well... worst case I guess I could keep reloading the scene haha

That’s the game jam spirit :D