This was a really out-of-the-box idea and one of the more memorable entries I’ve played. The concept is creative, the mechanics are unique, and moments like building staircases or tossing blocks make it stand out. I also liked how the tutorial was integrated into the environment it’s a clever way to teach the player.
That said, the block stacking mechanic often felt frustrating: blocks toppled too easily, carrying required holding the button instead of a simpler toggle, and positioning was awkward without a snapping system. The high sensitivity and lack of options to adjust it also made controlling things trickier than it needed to be. The ending felt a bit abrupt too, and while the voice added character, it sometimes came across more grating than atmospheric.
Still, despite these issues, the game delivers a clever design, strong originality, and fun interactions that fit the jam theme well. A solid entry overall and since we’re sharing jam projects, I’d love if you also tried the one I submitted; it explores a unique mechanic in a different way.