Hello! My name is Cataegis Ira, and I'm a Let's Player. I did a quick two-parter on your game here, and I have to say I really, really like it.
The video should be viewable by the time you see this, but if not, it'll be up in seven hours at the time of writing.
Anyway, let's get into it.
Some of the things I liked and disliked about the current iteration are already in the video, of which there will be a second at the same time tomorrow.
First off, the sound design is great. Even if the sounds themselves are off, the placement of each sound is great.
Secondly, the game handles quite well. The controls are tight, and they do exactly what I want them to do, when I want them to.
The variation in the weapons is also superb(I went and found the Rapier and the Axe after my playthrough ended and I stopped recording), though I would like to see more than just Fireball and Illumination(pardon, I may have missed a spell) in terms of spells. An idea comes to mind for necromancy. Raise a single(or even multiple) bodies of your slain enemies to tank and deal damage for you, but each minion drains mana for as long as it's up, requiring you to be in the thick of it as well, or burn through a large supply of consumables. Just an idea.
Anyway, back to equipment, I'd like to see, in the future, armor and trinkets, as well. Likely never anything heavy, since the character is a mage, but basic things, like a gambeson, leather vest, heavy greaves. Maybe a helmet. Just to vary up the builds a bit more. Heavier armor could require significantly more mana to cast spells and dodge, but in exchange, less damage is done to you.
All that said, I really do enjoy this, and I hope to see updates to the game in the future. Let me know if there's anything you need from me, including taking down this video series.