Hopefully I'll be able to get to that point before the end of the competition! Personally I'm underwhelmed with the current GlaDOS fight and am trying to think up ways to jazz it up a bit. The core conceit being that the player will now be able to hurt GlaDOS with everything that's hurt the player in the game, and to have a transforming arena as the fight goes on - I'm really open to suggestions here!
Great find on Test Chamber 09 - I'll put that down in the bug list. Thanks a heap! It's little things like this that can truly make a game great!