I tend not to like writing reviews unless I spot a bug or issue to report since I'm not that great at critiquing things but I replayed this game as I remember it sticking with me and just.... wow.
To be blunt, on many levels it is probably your worst game: default assets, sparsely populated and bloated mapping, no sound and there's very little gameplay elements. Compared to your newer stuff, one can see how immensely you've improved.
And yet... it's my favourite of your games (so far). The writing is really strong, or rather more accurately, whether strong or not, it just really struck a chord with me; deeply and, whether intentionally or not, I felt the aspects to be criticised added to the game's benefit. The lack of sound amplified the isolationist atmosphere of their ponderings. The choice to black out all characters except the protagonist adds to the self indulgent nature and focus on examining and re-examining their own life while also being a plot element itself. The long hallways with barely any items or gameplay leaves you to solely ponder what is said and plays into the word "ergonomic" and the principle of chaos ;). Maybe I'm just trying to distort a rationalisation why I like a game that has so many elements that would amount to criticism beyond just "I relate to it". I don't know.
I wish I could write an amazing and long review to really express just how much I appreciate and connect to the sentiments here but I don't have it in me and I feel a little embarrassed to go into detail too, hehe. The arrogant self pity and excuses yet minimising everything simultaneously to even small things like liking bathrooms for the same reasons or using a proxy for yourself in fantasy... I felt seen to an extreme degree.
I enjoy your games and I look forward to seeing what you'll do next :)