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after 15-ish super humans, the game seems to slow down significantly more than any other point before it. I've probably spent an hour to get the next 2 superhumans, and given that the lives per human and the humans per superhuman both get exponentially larger, I'd estimate it'll take more playtime to get from 15 to 25 superhumans than it took to get from the start of the game to 15. Is this intentional or am I missing a massive income boost somewhere?

Many people commented this too, I need to balance the game before getting The Mind since I've not calculated it well. Surely, I'll use a new mechanic related to stardust to improve this. Ghank you for your feedback!

I'd recommend giving the player more things to do with the energy, as I currently have billions stockpiled and I'm less than halfway to affording the sun

Maybe since the mind improves live/sp/ai gain, the energy could improve prestige gain? 

I'm planning to do something more useful for the energy, surely more moons and upgrades, thanks for telling!

Another smaller thing is that the ai upgrade to stardust nurseries is basically useless past the first 2 prestiges, as the first generator grows larger than practically any number of stardust nursery upgrades past that point

That being said the upgrade isn't useless because it does make those first two prestiges go by much faster but it could be something to consider tweaking

Okay, surely I'll delete that, and change that upgrade with something more useful, maybe related to stacking Stacking Nurseries, or Quark Factories since Nurseries are used for getting Asteroids (you haven't unlocked it yet) and Quark Factories you can forgot it and you won't noticed that exists lol