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Thanks a lot for the detailed feedback!

  1. Could you clarify what exactly you mean by “shot doesn't hit 100% of the time under him”? Do you mean situations where the shot seems to land under your feet but the jump doesn’t trigger? If you could describe the situation or even share a short clip, that would really help me track it down.

  2. It's a bug thanks for catching that! I will fix it in the next version

  3. About air control - I agree, I’ll add some. I’ll check how it’s done in Neon White and tweak it so movement feels more responsive and avoids those “missed by 1 centimeter and fell” moments

Really appreciate the feedback - it helps me make the game better

Can't share clip right now, but I mean that I make movement of my mouse down than mouse click and not always I can cathc the timing of hitting the ground right below me (as I think) cause it's a little tricky movement, so maybe you can add some kind of the right to make a mistake and if I shot, so to speak, not exactly at 90 degrees, I would still get a jump, and in the direction I needed. I hope I explained it clearly?)

It's not necessary to look exactly at 90 degrees to make the jump - the working range is around 35–90°. I’ve also reduced the required tilt a bit, so it should now be easier to jump with the pistol. I’ve already uploaded the new build 0.1.3 - hopefully you can test it and it’ll feel easier to jump