This is a fun and nostalgic take on whack-a-mole the retro visuals are charming, and the gameplay loop gets more engaging as the difficulty ramps up. That said, the camera-based controls felt a bit disorienting at times, and moving the whole view to land a hit could easily cause motion sickness. A keyboard-based approach might smooth things out and keep the action flowing. The moles also popped up a little slowly, and there’s room to tighten the pacing.
Still, it’s a solid jam entry with a lot of old-school charm. And hey, since I do know a thing or two about moles (after all, I’m MoleHoleGames), you can take my word that this was a cool idea worth building on. While we’re at it, I’d love if you also checked out the game I submitted