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This game nails the atmosphere the visuals are stylish, the sound design is immersive, and the voice acting adds a lot of personality. The concept itself is creative and immediately engaging, with a tension that reminded me a bit of FNAF but with its own twist.

On the gameplay side, though, the balance feels off. Managing the power was more frustrating than tense, since the fuse boxes gave no clear feedback about which ones were working or broken, and going back and forth between areas often took too long, leaving systems failing before you could return. Occasional bugs and the lack of clear indicators made it harder to enjoy the otherwise strong design. With a more refined tutorial, better visual cues, and slight adjustments to pacing, this could evolve into something really special.

Even with the rough edges, it’s a memorable and ambitious jam entry with an impressive atmosphere. And since we’re all sharing projects here, I’d be glad if you also gave my submitted game a try.