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[Skilled Game Designer] ( expert in Autochess Style) | Creative 14-Year-Old Volunteer | 3D Artist Beginner

A topic by Donkiker created Aug 23, 2025 Views: 178 Replies: 2
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Discord: donkiker

Hi there!   

My name is Donkiker, I’m 14 years old, and I’m passionate about videogames and full of imagination. I’m a skilled game designer, and I’m very good at creating autochess-style systems with strong strategy and balance.     

I can also help as a 3D artist (basic level), but my main strength is game design. I’m looking to join a team that is already developing a game, ideally one that already has a fan base (even small), so I can contribute to something players are already excited about. I’m joining as a volunteer, so I don’t expect any payment – I just want to learn, grow my portfolio, and help bring a great vision to life. An active Discord server is also important to me, since I love sharing ideas and working closely with a team. Thank you for considering me!

Have you worked on any games yet? Your profile page is empty.

Bro i connect with you, I'm 15 and it's hard to get in any project but I think that you can fit nice in our project

Hi! We’re working on JetScape, a metroidvania that was born on a Game Jam, the project is evolving and growing fast so we’re currently looking for a Game Designer to join the project to give coherence and a creative and professional point of view. Unfortunately, we can’t offer upfront payment, but we do offer a revenue share model (everyone will receive the same %).

You are a robot who decided to scape from SkyJet Dinamics, a jetpack company where you worked as a mechanic with slave conditions to form your own business because you discovered a system of planet which contains incredible animals that contain incredible upgrades that make them incredibly nice but its custodiated by SkyJet Dinamics because of some mysterious reasons you will discover exploring. Basically you get orders to do jetpacksou go down to the planet taking the risk of being discovered, when the systems notice you , you have to run out from where you came before they catch you and kill you.

What are we looking for?

  •  Cohesion and narrative advice
  • Creative ideas and mechanic implementation
  • Progresion balancing and helping with level designing

What we offer:

  • A serious collaboration with planning, music, and design already in development.
  • Visible credits and a revenue share.
  • Creative freedom and a structured framework

We are native Spanish speakers but we also speak english 

If you’re interested in working in this project , send us a message and we will tell you more details! Thanks for reading.